Dreams of colossi

Last night I dreamt of a colossus. Of the kind you meet in PS2’s Shadow of the Colossus, which I finally bought last night from Gamestop. Beautiful cardboard box, too. I haven’t yet started on the game, but I’m itching to. Luckily I’m between deadlines and without a whole lot of review code to play through, so maybe next weekend I can get into it.

This is the first videogame dream I’ve had in a very long time – the previous ones are from my childhood, I believe. It was also very vivid. Waking up, I felt like I had been on a grand adventure. (Even though much of the actual content of the show was paddling along in a tiny boat without oars – I guess playing Phantom Hourglass just before bed does that to your subconscious.)

The reason for this is not that I’m looking forward to Shadow of the Colossus. I am, and very much so, but I look forward to almost every game I boot up. I think Wil Wheaton is to blame. Last night, during commute, I listened to his keynote speech from PAX 07, and was really taken back to all the great gaming memories from my childhood. Putting in for sleep, I guess I was a kid again, excited about a new game sitting on my table, much more so than ever as an adult.

You can find the keynote audio through the Gamers With Jobs review of his latest book, The Happiest Days of Our Lives.







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