Goddamn you Capcom! (Dead Rising, HDTV vs. SDTV)
I’ve talked about the too small on-screen fonts in Xbox 360 games before, but now I’ve really had it. I bought Dead Rising yesterday and I plain cannot read the in-game subtitles. Cutscenes are alright, tutorials are barely legible, but the in-game speech bubbles and crucially, the mission-specific directions are outright illegible. I can make make out perhaps one third of the text prompts before they disappear.
This makes the constant updates from Otis the janitor completely useless. The scoop list (tasks to do) is useless. I suppose I can complete the quests just by following the on-screen arrows, but I’m missing out on all the color provided by dialogue.
Much of the user interface is also useless, like the prompts to press the D-pad into some direction. Most of their European customers do not have HDTVs – in fact, I have never seen or used a console hooked up to a HD display!
If the game wasn’t so good otherwise, I’d return it in a second. Now it makes me look into a VGA adapter, since I just happened to get an extra 19″ CRT monitor.
Addendum [Feb 5 2007]: After two days of shopping and chopping, it’s clear that the text illegibility is not a critical issue, just very annoying. Don’t let it stop you from buying the game.