The one-handed 360 controller (Disability rant, part II)
I find it strange that it takes a hobbyist without a disability to deal with to come up with a thing like the one-handed 360 controller. The guy says he did this because he’s been asked to, I take it by people with disabilities who can’t use a regular, two-handed controller.
Sure I understand that Microsoft (or Sony, or Nintendo) doesn’t consider the disabled a major market and sure, they’d lose money on a project like this. But it’d be great PR. If they chose the project(s) well, they could help a lot of people. I’m certain a disabled-friendly development project – like re-fitting a controller and making it available through special order – would cost a fraction of a given console’s national market’s marketing budget… and given that these companies know how to market, they could leverage the project for substantial “free” publicity, anyway.
What about just giving us lucky gamers without any physical limitations some choice when it comes to actually playing our 60 € (that’s $79 USD) console titles? Playing games using inverted Y-axis is beyond me, but those people so inclined really should have the option to do so.