I want to say that Lucasarts made me love videogames, but that’s not true. I do think I learned to love them more deeply thanks to Lucasarts. Here’s my most cherished memories with their games.
Maniac Mansion’s awesome cover art
MANIAC MANSION
The Finnish review in MikroBitti was great, recalling slasher flicks and painting it quite a b [...]
Posts in category culture
Goodbye, Lucasarts: The things you ga...
I want to say that Lucasarts made me love videogames, but that’s not true. I do think I learned to love them more deeply thanks to Lucasarts. Here’s my most cherished memories with their games.
Maniac Mansion’s awesome cover art
MANIAC MANSION
The Finnish review in MikroBitti was great, recalling slasher flicks and painting it quite a b [...]
Thirty Flights Of Loving (PC)
Thirty Flights Of Loving
Small form gaming
In journalism the long-form is making a return. That’s a great development, if somewhat paradoxical with the proliferation of time spent on smartphones and ever smaller chunks at a time on one specific thing. The rise of tablets is certainly a part of it, being more suited to reading than phones or c [...]
In search of positive, responsible ga...
Zzap!64, issue 41. My childhood in a picture.
I spoke at an event (hosted by Pelitaito) yesterday with the above topic. Some of this is stuff I’ve been talking and writing about for years, but it went down well so I decided to just rewrite it in English.
SOCIAL, RESPONSIBLE CULTURE
I reacted negatively to the topic given to me. Yes, you shoul [...]
Critics
Game critics/Mountain Dew and Doritos
For the past couple of years there’s been talk about videogame journalism’s lack of integrity. There is a perceived and vocalized need for more worthy journalism. A call to grow up. I agree wholeheartedly.
Edge Online published an article calling to doubt some of the message in the Loot Drop K [...]
Global/Finnish Game Jam 2013
Pod Of Stars pitch
Helsinki, Finland.
Last year in January I was shipping my first game. In the middle of the most intense crunching a wild jam appeared: I was asked to judge the entries and pick a winner at the Finnish Game Jam 2012. Welcoming the chance to get out of the office for a few hours, I travelled to the jam site a couple of times [...]
Spec Ops: The Line (PC)
Critics have been hard on the game’s graphics, but I found it beautiful. And it’s all set in sand. I expected it would be boring visually.
Spec Ops: The Line is a game that was as defining to videogames last year as The Walking Dead and Hotline Miami. This is a spoiler-free article – I’m not uncovering any major plot points – [...]
Planetside 2 (PC)
Planetside 2
I was very excited about Planetside 2. The promise of planet-scale warfare with thousands of other players is something no other game has. It’s enough to make a thirty four year old gamer’s mind spin. It’s inspiring.
After only a couple of hours with the game, I uninstalled it. The reason is not its gameplay, which works fine, ev [...]
Hawken (PC)
Hawken. It’s really pretty.
Every artist in the studio knew when that trailer hit. Hawken became a household name overnight. It took a while to register for a larger audience, but if you attended any game tradeshow over the past year or so, you couldn’t miss Hawken. This tiny team out of nowhere was seriously competing with the tr [...]
Rocksmith (Xbox 360)
Rocksmith. The guitar is what it’s all about.
Rocksmith’s appeal is entirely up to your background. Mine follows: when Rock Band came out in Europe in January 2008, I first picked up a plastic guitar controller. (I’ve had four since.) Two years ago I picked up a real guitar, all thanks to the game. I’ve been noodling w [...]
Deus Ex: Human Revolution (PC)
Deus Ex: Human Revolution
I recently re-watched Blade Runner for something in the region of twentieth time and as always, was blown away by the world building and production design. It simply does not feel like it’s way back from 1982, and you totally buy the future world you’re experiencing.
The prequel to Deus Ex, Deus Ex: Human [...]

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